ok, so the screen was still upside down after disabling wayland, but modifying the screen rotation setting worked, and preserved the orientation even across reboots.
the problem before with wayland was that it would always change the desktop mode orientation to be upside down, I just tested and can confirm that this buggy behavior is still present with wayland.
So I suspect this might be related to steam. On NobaraOS Deck Edition, I've run into a somewhat similar bug where the desktop mode scaling would be forced to 200%, and it would always change right around when steam was loading
Also talk about Bazzite! It is a distribution with the same purpose, but it is built on Universal Blue, so it is immutable, and the developer community is very active, there are patches for different handhelds that are not found in other distros or that were first in Bazzite, I just helped in the translation of ReadMe.
Also kinda offtopic, but it seems that the MSI Claw will come with an ARC iGPU, not the usual Iris fluff, I'm tempted because, well, I like testing new stuff, but AFAIK, there's no arc support in linux, right?
Yeah, didn't they literally just yoinked a DXVK port for Windows and called it a day? I do know they work reaaaally hard on the drivers tho, like, surprisingly so
If you are running the newest Intel Raptor Lake processors with integrated graphics and the latest Intel Arc Graphics discrete graphics cards under Linux, you are currently relying on the Intel 'i915' DRM kernel graphics driver..
Yesterday I posted the first Intel Meteor Lake Linux benchmarks that were focused on the CPU capabilities with the Intel Core Ultra 7 155H on Ubuntu Linux compared to the existing AMD Ryzen 7 7840U.
I found out that someone has finally forked the xwiimote project. I don't know if this could be included in bazzite or not, but I just wanted to at least inform that this exists.
Open Source Nintendo Wii Remote Linux Device Driver. Modernized version of original xwiimote. - GitHub - dev-0x7C6/xwiimote-ng: Open Source Nintendo Wii Remote Linux Device Driver. Modernized versi...
I found this on my quest to document how you connect most of gaming inputs with Linux (with a RetroDECK lens) and find if there are roadblocks and what they are.
That is extremely cool. Your documentation is put together very nicely. Had no idea the systemd folks were working on this kind of stuff. Awesome to see
If you are intressed I can keep posting my findings here if that is ok by the rest of the bazzite team. Else check on the RetroDECK wiki and I will document everything there.
I'm also trying to save up to buy some other old hardware controllers, it is easier to write a guide when you have it in hand. Most things are not well documented, even by the emulators or even Valve.
I'm definitely interested and okay with that. A lot of documentation is lacking and it's nice to know what's going on, especially if it means we may be able to improve things here. I really appreciate it