I see, thank you. I'd be willing to forego DLSS (for FSR/XeSS) if AMD GPU's also weren't inferior (in a major way) in raytracing perf compared to Nvidia cards.
That's just temporarily, AMD has always been superior in CPU's so i dont doubt they will comeup with something better as nVidea soon or in near future....
I disagree with this take, raytracing can be way more transformative to game visuals than any raster perf increase at this point of 'diminishing returns'.
The time of RayTracing will start when 99% of user computers are all using GPU's that support RayTracing, untill then all games will support non RT just to be able to sell to those users also...
Want to know a fun but sad info from me? I bought a new system just because i was fed up with the Broadcom driver in my old MB not allowing me to setup an WiFi-AP... But now im screwed again by Intel due to AX210 on my MB and their driver disables AP's in any higher as 2.4GHz... FU Intel+nVidia from my side...
We shouldn't hope that their "end" is coming soon at all. We should just hope for more open source technologies allowing us to be agnostic with what hardware we choose. Intel is already very good at this front along with AMD
To be fair, so is AMD, lol. They've gotten the support they have because they opened their driver stack. If they didn't, I guarantee it would have been just as slow or worse than Nvidia's support
The drawback to the open source approach is you need to be on bleeding edge kernel and mesa versions for new hardware support (and even then, it's not immediate). With Nvidia's blob, it's pretty much immediate support
AMD = Smart and comunity orientated... Intel + nVidia = Self centered with only their own interests in mind, giving a fck about the consumers if they keep buying their crap