IL2 does have dynamic spring as part of its FFB implementation. Thats about all it has. Theres a f

IL2 does have dynamic spring as part of its FFB implementation. Thats about all it has. Theres a few haptic effects like gunfire and stall buffeting but they arent very well done.

TelemFFB adds a bunch of other types of effects, but the native support is what I wrote above.
Was this page helpful?