Hello, with my order number coming up, I have some questions so I can plan.
I am currently running a 200 mm extension for my VKB MCGU, I like it a lot, so would prob prefer a similar feel.
Does anyone have experience or ideas in terms of extension needed for the Rhino for something similar? I've heard some people say extensions are not required.
I've been looking for an excuse to try the WW F-16EX grip, provided an adapter is used does it work well with the Rhino (e.g., any missing buttons or axis)? Also any thoughts on extensions for the F-16EX grip?
The Rhino has quite a long lever to the connection thread per default. To equalize with your current throw length a 10mm extension will probably be sufficiant. In the knowledge base you find technical drawings were those measures are laid out.
The goal is that with all effects off you can move the stick to any position and it holds there. You can also play with the "static force" setting to achieve the desired effect. I ended up not needing any balance spring, but just a bit of static force. It all depends on your setup.
In fact, I would start with the static force if any balancing is needed. My Approach is this. Turn off all effects and center the stick dead on the middle of the grid. If it drops significantly in any direction, apply static force until it doesn't. Now place the stick to the second to last corner on the grid. First north than south than west than east than nw, ne, sw, se. Etc. The stick should drop in the direction you put it with the same "speed". If not tune the static force accordingly. If you have difficulties balancing or a very long extension/ heavy grip, you may add some friction before starting the process. After that you can add some balancing spring.
My approach is that static force is meant to offset any weight imbalance of the physical stick (e,g. due to a gooseneck extension), and balancing spring is meant to help to keep the stick balanced in any position offset "center" position you put it. E.g. by trimming. I maybe wrong, but that worked pretty well for me.
Yep yep for me and my bro. He’s the one who 3d printed my Rhino on his X1
Works great in games and I really really love not just how it looks but how solid it feels when you’ve pulled it and got it in your hands.
Yes it’s two parts: A handle with a pin and a Base to the chair. Works very similar to how they work in real life
It’s basically just an Arduino box using a “breakaway switch” which is the pull pin part.
Here’s the build thread on Reddit and if you or anyone want a parts list or a breakdown (or more build pics) I’m happy to help out my fellow Rhino drivers.
I cannot get force trim to work in the Huey. The joystick always falls back to original position when I release it. What's the magic to get it to obey the force trim reset button?
Finally got Pilot Trimmer working. This after a lot of fiddling in the Configurator. I finally got the grip balanced with dot in blue circle. Not sure whether that was necessary but now the trimmer button works as expected. Pot#1 is at 15%. Thanks!
Hi guys, quick question: Does anybody use the Rhino with the WinWing F16EX with shaker kit? Is the Shaker somehow also supported by the platform or is it superfluous?
I had the opportunity to test the Moza Mh16 Grip and would like to buy it. I love the Warthog stick but it wheighs 1.2 Kg. The Mh16 is only 570 gram made of Aluminum. Do you think it works out of the box with the Vpforce Controller like the Warthog as a Generic Grip?
The weight of the Warthog grip isn’t an issue whatsoever though. I use it, and I‘m pretty sure lots of others, too. So if you worried that the weight would be an issue for the Rhino - you don’t need to.