Satisfactory Modding

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Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

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Mods not usabe ingame

Is there a solution for the problem, when im uploading mods on the Server, there are some mods that are listet in the Mods ingame, but they are not usabe, fore example the EasyCheat mod. Listet in the Mods but i cant place the therminal of it, cause it is not there maybe someone have an idea if this is fixable...

Dimensional Depot Downloader not getting items

So due to insane lag, we've had to refactor our factories to use dimensional up/downloaders. It's been working super well -> It has reduced the lagg substantionally and we can finally enjoy the game in multiplayer. One issue I've noticed tho, is with empty containers. As you can imagine, the throughput is insane there; but that should be fine. Sadly it appears that not all downloaders are getting their "fair" share of the empty containers: My newly built water packager gets none at all! I rechecked everything, reset the item, but it gets nothing....
Solution:
I see, thanks. We managed to solve it by just... uploading as much as we could until there was a buffer. So we just had a supply demand issue. But thanks for chiming in!

using infinite nudge. i am able to decrease scale but not increase.

[ is working for me to make things smaller, but ] is not working to make things bigger. i haven't changed the binding. i have reloaded my save and no change.
Solution:
Sounds like maybe a keybind conflict.

Foundations Under Railways Configurable Z-Offset?

Hi there, so using the FUR mod, I've found that the random offset added to prevent z-fighting is just enough to cause uneven looking surfaces. It's admittedly a very minor thing, but it'd be great to have a way to adjust or disable the random range amount.
No description

Mod manager not opening

I have reinstalled the mod manager many times, ran as administrater, and the mod manager will not do anything when opened\

Crash to dextop.

What seems to be the problem? i am trying to UNLOCK all mam research with easy chat.

mod manager giving me weird message

didnt know which debug file to include so after i unzipped them i just included all 4
Solution:
It's not a mod problem, it's a network or connection or server issue
No description

smm cant connect to ficsit.app but no internet issue on my end

Tried a restart as well as uninstall/reinstall of smm and still cant connect or load with my mods

Is ficsit.app down, or is it a problem on my end?

Hello! I was finally feeling ready to start installing some mods, but as of this morning I'm getting "upstream connect error or disconnect/reset before headers. reset reason: connection timeout" when I try to visit ficsit.app. Is the site down, and if so, is there somewhere else I can access the same collection?
Solution:
Oh, I probably should have checked #satisfactory first, it is indeed down.

Inconsistent game freezes/crashes when interacting with digital storage network poles/cables.

Hi, I'm currently experiencing game freezes/crashes in my modded mid-game single player world. The crashes happen when interacting with the digital storage mod and usually follow the same pattern: -Game works fine for the first half minute when building with the digital storge mod. If I don't interact with DS I've had no crash so far. -Game freezes for around 2 seconds when trying to place a "network cable" (from DS) or network pole. Then the game music resumes and the popup with the option to sending the crash report opens. Then the game closes. Context: -I've had no problems with my save when playing a few days ago. I think that was Wednesday...
Solution:
I've found the problem. The mod "Continuous Elevator" disabled all tier 3 and below items for me right around 30 seconds after loading my save. This meant that it also disabled the network cables and poles. It seems the Continuous Elevator mod does not disable modded items properly or is not completely compatible with ds which then resulted in the crash.

DI Transportation won't install due to version confusion (I think)

First time installing a mod, as well as first time using the modloader. Anyway, it looks like the "CL" at the start of the current version number is confusing the mod/mod loader when trying to install the mod (see attached logs) Apologies if I'm not entirely clear here, like I said, first time installing a mod, so I'll be the first to admit that I do not know what I am talking about here.

Error managing mods via SFTP

I manage mods on a remote dedicated server via SFTP. I can add the server info into SMM and add/update/remove mods without issue (though slowly - mods extract to the remote server at like 50kbps). The next time I come back to SMM, however, if I try to add/update/remove a mod I always get the error "failed to get platform: failed to validate installation: failed reading FactoryGameSteam.exe: failed to check if file exists: connection lost". If I then remove the server SFTP info from SMM and re-add it using the exact same SFTP info it will generally start working again. Sometimes I need to do this twice in a row....

Possible problem with the mod: belt and miner (FP renewed)

Hi, unfortunately I have a problem with the mod: belt and miner (FP renewed) The mod is great, thanks for that, but unfortunately I can't put any miners on the “Lead Ore”. Unfortunately nothing happens. ...

Resource Roulette crashing to desktop when loading save

Same crash when loading through continue and load save Creating a new save seems to work fine...
Solution:
Packaging the update now 🙂

MP World Crashing While Joining

Me and a Friend have had a world we have been playing for a while now. Have had zero issues until this morning. While joining the dedicated server or through MP Sync we randomly get connection to host has been lost as soon as we attempt to join. Whats weired is we just played last night and changed nothing...
Solution:
Issue was Structural Solutions once removed game works just fine.....

Fluid Teleporter

hello, been using this mod for quite a while and today it just stopped working, all the outputs/inputs are showing 0 flow.. im at a loss...
Solution:
yep that did it, as soon as i removed DI more glass, it removed the common library and now fluids work.

Mods installed on server but not working in game

I upload the mods from the mod launcher to my server, i load into the game fine with all the mods loaded (yes i have checked 10x over if i have all the exact same mods) but none of the mods are actually working. like crafting change mods still require/use default amounts even tho it doesnt show it needs something, no extra content is added, its so weird. i have tried 3 different server hosting websites from tutorial videos as well
Solution:
Figured out it was industrial evolution causing it. Unfortunately I had to remove it

need help getting any mods to work once more

ev n after updating manager and only geting mods that are not repoted broken so far im geting this upon launching
Solution:
ok thank turn out some pice of 8 had stayed in no that i deleted mod ar up the on i tested
No description

been trying to get satisfactory plus working but pipes aren't working.

this is my first time modding SF so after spending most my day trying to fix this myself I've come to the experts. the problem I'm running into is fluid extra. I've reinstalled it and done all the file work I'm comfortable with. the game refuses to launch and even after poking around. please send help and know im generally bad at this so odds are its something simple. my list is just the stuff for satisfactory plus in single player. the image attached is the error im getting...
Solution:
Satisfactory plus however is not compatiable with SF 1.0
No description