[Solved] Random crashes caused by DirectX 12
I'm trying to play Satisfactory with some new acquaintances I met, and while things worked fine for several days, now I just seem to be getting random crashes left and right, both when I'm in the host's listen server and when I'm just idling on the Main Menu. The first ZIP file was the first crash I bothered to generate a debug log for, while the second one was the second crash I made a log file for. I have the following mods enabled:
Taj's Graphical Overhaul v3.3.5
No Wet Noodle Basher v1.1.1
Curve Builder v1.1.2
...Solution:
probably, but I don't know how they work. you could try running in dx11 or vulkan to see if they don't crash
SMM Stalling with Server Mod Install
Trying to add mods to my Indifferent Broccoli server and it seems Smm just stalls been sitting like this for over 30 minutes.
Throughput counter and limiter question (just checking..)
just need to check if decimals are possible with https://ficsit.app/mod/CounterLimiter , on my screen i want to limit item per minute to 0.6 should it be the case ?
Solution:
So, after tests, throughput counter and limiter uses decimals

Cant log on to a moddedserver
i cant log on to the modded server by merith (already contacted) and im stuck in the join animation since 20 mins (pic attached)

I used mods once and now my game won't stop crashing?
Ive tried everything from validating the game files and uninstalling mods entirely can someone tell me whats going on i just want to play the darn game???
Solution:
This crash was caused by a problem with your graphics card drivers or graphics card. Send the full log file for further analysis (See the
>debug
command for how to send a log file)
-# Responding to gpucrashdumptriggered
triggered by @FoxOfOrder...
game crashes after rejoining dedicated server
my server sometimes has issues where milestones or foundations just dont go through so i have to rejoin but when i rejoin i crash...
Buildable nodes isnt working
Im not getting any new milestones int eh hub or menu's in the buildables
Solution:
i now see the hub milestones and have the menu in the build gun to be able to make them, i restarted my server but also added ane xtra mod but idk why it suddenly descided to work cuz i restarted the server a bunch of times before today
No invalid floor Placements strange behavior from update
>mod no invalid floor placement
@bababooey
I just ran the update for the mod and first thing I went to do was place a bunch of miners using the mod that lets you have more than one per node, and instead of the miners stacking inside each other, they stacked upwards into the sky, which is new.... so I tried rolling the mod back to the last version, and then when I reloaded I had lost my holograms entirely, like it knew I had it equipped and would try to place it, but then nothing would happen, so yeah don't know whats happening but thought you might want to know before too to many people update it....
Solution:
Aaaaaand that patch is live!
All sorted now!...
Mod Manager Crash
This is the only mods I activated. The SML automatically activated when I enabled the Refined Power mod. Then when I launch the game via mod manager then it crashes immediately. I uninstalled and reinstalled the mod manager and satisfactory. I verified game files on steam, deleted the mod filter, updated my pc drivers and still it crashes. I'm so fed up. I don't know what to do anymore...

blueprints not working entirely
not sure how to diagnose this but i assume its a mod issue
Solution:
essentially i have 2 worlds named modded, and they shgare a blueprint folder. when i went into that one, it had all the blueprints ive been creating since their under the same session name
I keep having issues related to joining my dedicated server
It's not letting me join most of the time and keeps giving me errors like "outgoing reliable buffer overflow", "your connection has been lost" and more
Solution:
it was this
Cartograph showing info from multiple saves
The mod Cartograph shows basically the Satisfactory Calculator map of your save directly on the in-game map
For some reason it's showing all buildings from 2 separate saves
How do I solve this?...
Solution:
No it does not show upon a restart, should have thought of that I guess, thanks
Game Crashing after placing a blueprint
May be or may not be because of the Modular Load Balancer, can probably try to make a blueprint without it and place to see.
Feature Request for Industrial Storage and Props +
>mod industrial storage and props +
FYI @Muppet Burrito
For days now, maybe as long as a week, I've been fighting a loosing battle against the Vanilla machinic for it to build god awful looking leg/supports under things it thinks are unsupported, and unfortunately for me this also includes the awesome tanks you have included in this mod, that it sees fit to add these things too.
...
Solution:
Absolutely, leave it with me, I should be able to update that in the next day or so for you! D

CL number being too low
i have this message when trying to use the infinite object scanner range and i need help fixing it. I have attached the error message and the zip file. Any help is appreciated.

Curve Builder Circle mode (+) not working
I´m trying to use the plus button (+) to make my circle bigger but it´s not responding. The minus button (-) does work but the plus doesn´t. @lastnomai (Curve Builder)
Infinite loading
Hello, I'm having an infinite loading time with the "Production Stats" mod.
I've tried updating it or installing it alone, but it's still the same.
The game loads, but loading the game keeps loading infinitely....
Solution:
I created a new profile with the mod which was set to 1.0.20 directly and restarted successfully, here is the solution in case or for some.
Universal Destroyer not deleting items
So, I've been using the universal destroyer to remove pesky rocks from my map, but they simply just re-appear. I read through the mod description, and I understand that it says the game tries to replace everything. But, it doesn't even appear to save the removed object to the
Removed
list, so it can't even attempt to re-delete it when the game loads.
Also, I was wondering if there'd be an option to loop through the removed list, and attempt to re-delete anything that's respawned (again), but I'm not sure hhow much impact this would have performance wise....