Weird visual bug with shaders. And how do i fix them?

What does Enable Distant Generation mean?
can vanilla world saves be corrupted?
Getting an error after server crash
I am trying to edit the overdraw prevention settings.

OpenGL error debug message spam and 100% cpu usage with 2.3 DH
[14:13:26] [Thread-56/INFO]: OpenGL debug message: id=2, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION in glBindTexture(non-gen name)'
[14:13:26] [Thread-56/INFO]: OpenGL debug message: id=2, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION in glBindTexture(non-gen name)'
Macos performance, 1000% CPU usage. Not sure if LOD loading complete.
Weird transparent DH chunks

Chunks not syncing with client
Freeze on second time in world, mac m4 pro

1.18.2 - 2.3.0-b: server crashes trying to load client
"I can see the issue now. The getMinecraftVersion() method is trying to use Minecraft.getInstance() which is a client-only method. For versions before 1.19.2, it's using the client-side method to get the version, while for 1.19.2 and later it's using the server-safe SharedConstants class."I didn't ask it why it worked fine without other mods, although I did realize that maybe it was the modloader version doing it ...
Is there a way to tell when chucks are done loading?
EXCEPTION_ACCESS_VIOLATION

Fake LOD chunks in the server. (they get replaced with actual chunks when I get close)

gf's game looks like this, no errors thrown

Serverside Installation version 2.3 not generating new chunks

Bugged background in GUI?

Completely unable to connect to server.
