Hi, looking in the FAQ there are several choices of FFB motors I noticed that the Rhino uses the lowest torque motor. I understand that it is multiplied though a gear so the force generated at the grip is higher than the stated spec.
My experience of FFB is mostly from simracing, and over there there has been a trend towards higher torque motors and direct drive (so no gear or belt-driven ffb). The more powerful motors allow for better 'feel' in the wheel because the responsiveness is better with the higher peak torque.
So I guess my question is if there are similar reasons to increase motor torque for flight sim sticks. The car use case is one I'm familiar with since I work with racecars irl but I've never flown a helicopter or warbird so I don't know what stick forces are like and if high peak forces are even required.
For reference, entry level ffb wheels range from 5-7nm and the high end DD wheelbases have peak torques of upto 25nm.