I got one on my mfg pedals and the same model on winwing collective. I want it to replicate as close to the hydrualic feel these give and my vkb with the rc dampers does so glad if the rhino seems to come close
My guess is that queue is already very long. I doubt that hiring someone would increase the price on its own. More users of the stick translates to more orders if/when the product is performing well. Less queue-time also leads to more orders. More orders translates to bigger purchases of components -> lower component prices.
Guys I have two things. So I just got my rhino and I am now testing it out as you would. Let me say after using a cls-e brunner with a long extension and metal joystick, it really sucks. Bro compared to that the rhino takes some muscle to pull it out of trim or if under g load! And for prepar3d. I am convinced p3d ffb works better than dcs ffb. I had to tick an option and what effects I wanted in the sim and dude it is implemented better than dcs. I havenβt tried xplane. But yeah this thing is crazy man.
You would have to send me the aircraft file in the simobjects folder. Itβs really complicated in where it needs to go. What aircraft do you fly. I can post the code if you want but you will have no clue where to put it.
Okay. Go to your p3d file directory and go to the simobjects folder and copy the aircraft folder(s) you want ffb in. Send them to me somehow and I will see what I can do.
Thereβs a possibility thereβs nothing I can do. Itβs all up to the developer in the more advanced code I canβt edit. You will also have to enable ffb in p3d client settings
@_gunzablazin I'm still confused by the discussion. Does this logical recentering of the stick origin require changing the settings up in the VP force program? Because by default I'm fairly sure that's not the behavior of the stick. Or maybe is that one of the effects of using the telemFFB program?
DCS changes the center point when you trim certain aircraft, namely F-14, F-5, russian jets, WWII warbirds and others. For helos when you press trim release and move the stick to a new position and release it, the stick will be spring centered in that new physical position
I think a better way to resolve my confusion is to just ask what the functional difference is between the instant trim and stick with no spring and FFB setting
Well youβll have to ask Eagle dynamics and/or the module developers because my understanding is that the βno springs and FFBβ option is for regular non FFB joysticks without springs that rely on friction clutches. And, in my experience, the option does not activate FFB in any way (and therefor does not work). At least in UH1