Things people often don’t think about when they imagine some offshoot FFB device (aka throttle) is t
Things people often don’t think about when they imagine some offshoot FFB device (aka throttle) is the difficulty in doing anything useful with it n software because the sim doesn’t know it’s FFB. If the axis is moving, the sim thinks the useris moving the axis. Probably doesn’t work too well if you manually make your current throttle match what the in game auto-throttle is doing. Accounting for that in software isn’t easy.







