Corrected my issue. Turns out my dumb ass reversed an axis in dcs and not in the VPF software, cre
Corrected my issue.
Turns out my dumb ass reversed an axis in dcs and not in the VPF software, creating an equal but opposite pitch reaction in the stick FFB/DCS.
It is now corrected and seems to be working as intended.
Turns out my dumb ass reversed an axis in dcs and not in the VPF software, creating an equal but opposite pitch reaction in the stick FFB/DCS.
It is now corrected and seems to be working as intended.



