:wave: the info on the motors can be found here https://discord.com/channels/965234441511383080/986474224241741884/986485131906809866 pretty much nothing from the bases of the 737diysim cyclic or collective would be reused, but you can adapt the stick & grip parts to whatever the new base design is. There might be vkb pedal info in #knowledge-base
Oh damn, I thought that was the strongest motor possible (maybe it was at the time I bought mine). What does one have to do to upgrade to the strongest motor? The NEMA34 (4.2 Nm)
Ah shame. I'm super happy with mine but more power seems better. Especially because I want to fit a real stick grip on mine which probably weighs a ton.
Stick choice - hi all now I have my Rhino mounted I need to make a stick choice, currently I have borrowed a TM F18 and wont be keeping it as I dont like the limited hat options.
I have a Wingwing ViperAce (EX) with the shaker kit and really like it and have it mapped really well in DCS, anyone using this stick on a Rhino ??, does the base support all the hats, buttons and sliders it has available ??
Pretty sure it supports everything but the shaker functionality. In order for it to work with the Rhino you will need the Winwing adapter that Walmis sells.
I'm a bit confused, the 86BLF series https://www.promoco-motors.com/products/BLDC/86BLF%20Series.pdf seems to show different specs to that listed in the faqs pages for the DIY motors. The body length is shown in the faqs page for the 86BLF04 as 94mm, but the specs in the promoco data sheet shows the motor body length as 57mm. Is this the wrong data sheet? is there a typo somewhere? Can somebody advise, as I'm trying to model these parts up.
You're welcome! It's really a great grip. Only 1 thing I must do is contacting Virpil for the right Hat. It's moving a little despite the fact that I pushed it all the way in
I started using it now because I could not wait. I selected the Alpha Grip profile. What doesn't work are the swappable Buttons. There not all positions are recognized or I get double inputs. But for me that is Ok right now.
ah, just checked your videos. it basically is the same for me. the cursor controller and the brake axis aren't working at all. I think I will switch back to the Constellation until Walmis gets hands on his FLNKR
Basically dial the gain up in DCS F4 special options to something you find comfortable at low speed and lower overall Rhino gain if you find it too stiff at high speed. And that's it. I don't think any other stick special options make a difference with FFB enabled, but I have them unchecked to be sure, and my gain is 200% roll, 250% pitch
Heatblur simulation of the bellows system does not make much sense unless you have a stick 10x more powerful than stock Rhino, but it is what it is and we're stuck with it