Satisfactory Modding

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Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

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Item info is ridiculously small

only have 4 mods just wanted to see if anyone had insight on whats causing it and if i can fix it without removal of mods
No description

Set up a Server with Mods on Gportal.

Hello Ladys and Gents, i need help please. I set up a Server on Gportal for Friends and a small Community, all Mods are installed. I wished to take my Savegame on it with a finished Rail-Network. As i loaded the Custom Map the Game displayed: "Could not read save mod metadata. Mod compatibility check was skipped." Yes i had local some Mods more. I uninstalled them cuz io can not use them on Server. I joined my local game, saved it without the mods i did not want. the i uploaded the savegame to t...
Solution:
We don't support manual installation for really good reasons - it's incredibly difficult and unreliable. I'm sorry that you don't like it, but it isn't our fault that g-portal doesn't support mods properly.

Mod Manager FTP recognition

Hi all, I'm trying to connect my mod manager to my Nitrado server and have put in the details as the ficsit guide shows however I get an infinite loading circle. See image attached. Any help would be greatly appreciated...
Solution:
I changed server providers which didn't help. But then the support team reset the panel password to the same password and then it worked???
No description

Looking for mod

Looking for a player teleporter and a fluid teleporter that works in newest stable and works in multiplayer 🙂

I play Satisfactory through the GeForce Now servers

Is it possible to install mods in Satisfactory this way? I have a weak laptop, and when my saves had 100 hours of gameplay, it began crashing, but this way it works.
Solution:
No, it isn't possible

Mod not visible after reinstall

I removed mod manager app and reinstalled. my mod isnt compatible (i guess) now.

Auto Support by Kyle Albert - question

I have been using this mod that is very useful for me. I have noticed I get crashed when I had multiple Auto Supports boxes that I have not click "build" yet. The question is: how many boxes limit that I can lay around before clicking "Build"?...

Inventory Crash?

Unsure of the cause, but I have used the bot FICSIT Fred and both of my last 2 crashes were from this - sometimes doing nothing, sometimes it seems when placing conveyors? I've not got too deep into troubleshooting yet but the crashes are becoming more frequent and it seems the debug tool suggested is outdated I thought I had found the culprit when disabling and re-enabling mods and I've removed some but issue still persists randomly...

Signal Bridge bug

All mod signs stay red after loading a save. it's a visual bug because all trains behave normally. Already tried with only this mod loaded and it happens just the same....
Solution:
Uploading potential fix, please let me know if it works
No description

DI Power Indicator.

I am experiencing a strange issue with the DI Double Wall Indicator. When it gets attached to a power source, both sides go green, but there is no output. I have connected it to an Indicator Pole, and the pole stayed dark (not even RED). I am using version 3.10.1 of the mod. Any help would be appreciated.

Infinity Loading in a Game Menu

Hello, I recently updated four items that looked like plugins/dependencies and weren't in my mod list. After that, when I start the game, it stays on the initial loading screen to open the main menu, and it stays there indefinitely, without any error message. I tried to run debugging, but I can't read the code, so I'll share it as well. Can anyone help me?
Solution:
Okay, after activating the mods one by one in the launcher, I discovered the culprit that caused the game to get stuck on the initial loading screen endlessly. I activated all of them except this one, and the game opened normally! Now I'm going to try reverting to an older version of the game to see if it works. Anyway, here's the solution.

Unpredictable crashes on client joining the session

I have experienced client's game crashes when they join the game session (not dedicated server). It has initially been happening when testing a mod of mine, but when I deleted it, it didn't stop happening, so it's probably not one of my mods. What's worse is that the game doesn't always crash and the moment it crashes errors are different. When it came to out first session, everything was fine until the first crash which happened half an hour after playing together and then he wasn't able to join again. When i tested multiplayer locally, joins were 50/50 successful. I will initially include my friend's debug logs (they are not on this server and I don't think they are open to communication in any form) and an ssmprofile which lists all mods. Later I'll include more logs made by myself. What I/we tried:...

mod to have a pop up in UI to warn we're on power storage

Could be nice to have that, as i'ts a bit useless to have shortages and to know it when there's no more power at all even in power storage..(maybe there's already a tool for this, but i don't know it..ofc i'm aware of mods to check power consumption..)
Solution:
Sounds like an idea for #ideas-discussion 🙂

SS Emissive Beam Crash

I'm getting the error mentioned here: https://www.answeroverflow.com/m/1392935688860598382 I am updating drivers and verifying files and all that, but does anyone know if there's a fix pending, or is this just my life? @D4rk? Let me know if there's an issues page or somewhere it would better to talk about this...

DI Better Packaging Core 3.10.3 crashes on loading save file or starting new game

For some reason this mod causes my game (and sometimes even my pc) to crash. Seems to have somethign todo with the blueprint reflection library, but in my backup log (also in the smmdebug.zip) i also get mentions of some kernel32 unknown function, so idk whats up with that. The FactoryLog and Backup Log files are from a previous launch since when i tried to prepare this bug report by installing the DI mod for a more accurate debug log generation, it blackscreen to full on crashed my pc. I disabled all my mods, played a new and (existing save copy) game in vanilla. then enabled only DI - got the same crash, regardless of if other mods are active or not. I purely play Singleplayer. I tested both my save copy which is on dunes, as well as all other vanilla maps - same result....
Solution:
The reflection blueprint library is not part of my mod. I do not know what mod that belongs to. I am unable to solve this . That mod really only has recipes. I am unable to duplicate that issue

Flex Splines - Any way to enable/disable while in game?

I would like to use the flex splines mod but only for certain features (rail, hypertubes). I specifically don't want it for unlimited power line distance but the only way I can find to disable it for power lines is to restart the game with the mod disabled. Anyone know of a better approach?

Hi . I try to add Mod on dedicated serwer.

Hi . I First time add mods to satis and i don't know where is problem . Server is on 4netplayers or i have still on Gportal . When i add for 4netplayers by typing it in SMM , the folders appear . But when I enter port 21 then is an error....
No description

Help playing on mac

SMM just tells that it found an invalid Install of Satisfactory and doesnt let me (or i am to stupid) select the path to the correct Install. Macbook Air M4 using CrossOver but using the Mac Version of SMM (WHY DOES IT EVEN EXIST LOL?!) since installing the Windows Version Via CrossOver just results in the Manager not launching....