Mods will not load with the game
The mods were installed via the mod manager. I am running the epic version of Satisfactory. Idk if this is important but unistalled sat because I quit and redownloaded again today after a cpl months of not playing. The game does launch via EGS, without mods ofc. Mods were working before and they are still loaded on the pc because mod manager shows they are installed. Any assistance with this would be greatly apprecaited.
Solution:
It's kinda the nuclear option but I suspect this would fix it. Might be worth exporting your profiles first, though, as they'll also be removed https://discord.com/channels/555424930502541343/1427660144178892820/1427678239056199821
mega chainsaw single mode
i'm just wondering if means a single plant, or single plant TYPE
for example: single plant: one tree || single plant TYPE: only wood and nothing but wood (like if i sawed a wood but there was a tree around, the tree would get ignored)...
Broken mods that do not function will not be displayed.
Whenever I load my Satisfactory Mod Manager, the mods I want to deactivate are not displayed; they are not yet shown as being activated.
Digital Storage inifnity Power Problem
I’m using the Digital Storage mod in Satisfactory. My problem is that the system works without a connection to the Power Grid, which shouldn’t be the case. Basically, it’s like the power is always on — even when no power cable is connected at all. Apparently, this is a known issue, but I haven’t found a good solution yet. Can anyone help me? Thanks!
Also, this is about a server where multiple people are playing...
Unknown crash, using the bot to find out...
dont worry about this mods, using the bot to find out the crash....
SMM Dedicated Server connection
Hi guys!
I am so lost, I am able to connect to the server via ssh and sftp and alter files to my likings, though when it comes to committing a mod to install via the mod manager I receive the "connection lost" error - debug zip is attatched.
I am using cubecoders AMP program to host the server on my own server.
...
SMM não encontra o client
o smm nao esta encontrando meu jogo e eu nao consigo mostrar ao programa a pasta
Hub Empty
@Andre Aquila <Aquila Industrial> I don't know if this is because of the "Hide Finished Milestones" mod, but that's my current guess.
Had done two things just before that didn't have a cost, so the rocket launched but never started a timer. As soon as I did a regular one, the timer just started without the rocket launching and it turned to this screen.
Edit: By launching without a timer, it caused it to never return....

Synthetic Power Shards conflict with Platform Expansion Program
I need mercer balls to unlock the mercer duplication milestone in the hub
how does one get some balls...

Mods no longer work/Mods funktionieren nicht mehr
Hi everyone,
I've started using Satis again and used a few mods, server-capable mods that actually worked, but they only work in single player despite the notice that they're server-capable. I also converted them correctly in the folder.
So, I created a file folder and ended them with .uplugin.
They're the
UndergroundBelts...

Unable to connect to Pterodactyl server
Hi, I installed a satisfactory server on Pterodactyl today. I used SMM to upload mods via sftp, but I can't connect to the server. It keeps saying I've timed out in the logs. Can you advise if this might be a mod issue?
Solution:
I just found the problem, I didn't assign this new port to the server, thanks a lot for your help
Production Stats : not displaying the right numbers
Hi @AndreAquila , first of all thank you for all your amazing mods !
Me and my friends installed "Production Stats" mod from you and it seems it's not working correctly.
As you can see on the picture, it displays the same number on every wall. At first I thought it was odd but normal, but I tried on a random object I'm not producing at all and it's also showing the same number and information....
Solution:
Updated... Let me know if you see something strange. It take some time to update the signs, but i think it will work. 🙂

Universal Machines & Unique Turbine
Hey @Andre Aquila <Aquila Industrial> , I am wondering about how these 2 work together. I started with the Unique Turbine from @Acxd (More busy than Darth), 1 Miner Mk.1, 1 Universal Machine x5 & 1 Power Pole. I hooked the Power Pole to the turbine & miner, but not the universal machine. The pole indicated that my Max Consumption was 45MW. I was informed by @Sam (Check for updates 🔄), over on the Ficsit Labs channel, that the universal machine didn't require a connection, but rather just a pole...
Failed to start server
Hello. I've created and played Satisfactory a number of times vanilla. This is my first time trying to setup a server using mods.
I have all the files in the /FactoryGame/Mods folder.
When I try to start the server, it immediately fails. The log doesn't seem super helpful, but I've included it....
SpaceForce
How do I fill it out?
Solution:
This tooltip is from the TFIT mod, it's telling you how many are in your dimensional depot

NTM Mirror Finish just being black
I am currently running in where the mirror is not really mirroring. I have all graphics turned up to ultra, so I'm not sure if there's a setting I need to change.
If I just missed it in the description I apologize....
If I just missed it in the description I apologize....
UNDERGROUND BELTS
Hello Andre. Love the new UB setup. I was wondering, would it be possible to put back the ID stamped on the back of the portal like it used to be? That would make it so much better when you have multiple IDs and don't want the bubbles. Thanks!!!
Where is the mod for ore to finished product recipes?
I haven't played in a while, back in the early access days I had found a mod for new recipes that let me turn pure ore into finished products, like 93 iron ore to one rotor, copper ore straight into cable or sheeting, iron ore and coal into steel beams or pipes. That kind of thing. And those special recipes had to be unlocked on top of all the other research, usually in the form of hundreds if not thousands of pure ores.
It also allowed the construction of some machinery with just ores. Not everything, but most of your basic manufacturing.
Higher end recipes also needed larger stack sizes, so the machinery could actually make the output item. Like a reinforced modular frame required 535 iron ore, or whatever it was. Gotta have a stack size of at least 535 for that.
I can no longer find such a mod on the official Mod site. Am I searching for the wrong terms?...
Windows attached to block keeps "flickering"
Hey guys
I downloaded Structural Solutions mod and using a block 8x8x2 and trying to attach some windows to it, but the edge keeps "flickering"
Any ideas :)?
Im using :...
Solution:
>mod no z fighting

