Disable mod?
I have read this thread but did not find a solution:
https://discord.com/channels/881614130614767666/1037829108912115762/1037829108912115762
Distant Horizons is very intense on my CPU, causing my CPU fan to constantly spin at a very high RPM making lots of noise which I find uncomfortable/disruptive for casual and relaxing Minecraft gameplay. I am using the minimal impact CPU setting.
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Crashing on launch
Howdy, I closed my game and then this happened when i tried reopening it. I checked and im pretty sure auto updates are off from another post. Any help would be appreciated thank you.

/dh pregen confusion
I'm quite confused about this command. I know it is used to pre-generate LODs, and as far as I understand, it only generates LOD data unless the server setting is set to INTERNAL_SERVER. But between these two options, which one is generally better in terms of generation speed—FEATURES or this?
Also, do you have any suggestions for improving terrain generation speed on a base Mac Mini M4 as a server? I'm not sure what to set for numberOfThreads = and threadRunTimeRatio =, or if there are any other options I should change for this....
Solution:
Unless you have c2me installed, features will be a lot faster
DH plugin error "unsupported protocol version: 10"
I downloaded the latest nightly DH build for client and the latest DHS build for the server, yet they seem to be incompatible. Has anyone else had this issue and got it fixed?
Support is greatly appreciated....

No fog in nightly build?
Is it normal that there is no fog in the newest nightly build? I have it set to on but there is none.
End Cities not rendering
Not sure why this is happening but for this single player hardcore world End Cities are not rendering. Seems to work for my other world. I reset the LOD data and it is regenerating back without the cities again. What can I do?

DHS 1.21.4
Im using Distant Horizons Support as I'm running a Folia Server on 1.21.4. The thing is that everytime I join using Fabric, latest DH version I get "Unkown protocol version: 9" and im not able to see the LODs that the server should be generating.
Is there any way to use the folia 1.21.4 with Distant Horizons?
Thank you in advance....
Multiplayer Manual Chunk Loading not working.
Hi , I'm aware on public servers you have to preload the chunks yourself by moving around, but on any server I play on, the mod simply doesnt work. But when I go to single player it works fine.
It worked before and one day just stopped working.
I did the usual and deleted the config/distanthorizons file and reinstalled, the whole shabang but no fixes....
DH LOD data downloaded from fully genned server yet lots of holes still.
I've pre-genned 625 chunks on my server using /dh pregen and I downloaded the sqlite file off of the server, and put it in my distant horizons server data folder on my computer. When I join the server, I can pretty quickly see to the edges of my dh chunk distance setting but there are still some pretty large holes in my LOD chunks. I was wondering if this was a known issue or something I've done wrong. Both the server and client are running the latest nightly build of dh.

What is DH doing?
Recently installed i it server side on a server that has been chunky pregenerated
Server stuck at 40% cpu
But only the file handler number is going up, what is file handler, what is it doing if no other number is increasing?...

Harsh water border
Is a hard water border like the expected / fixable?
Am using Iris and Complimentary Unbound shaders...

lol detail ocean looks horrible
title, when i get closer it fixes it self but the old chunks convert to lower detail and looks ugly again

Why is this happening?
I have a RTX 3060Ti and a AMD Ryzen 9 5900X CPU, Im still getting around 30FPS and the blocks look like clay also this is the BETA 1.21.4

replay mod x DH
So I got an issue where Distant Horizon no longer works in the replay. The thing is it worked before. I downloaded the FFmpeg file for Replay Mod to render it and it worked with my first replay, one which I had loaded in the replay before adding the FFmpeg file but now with new replays, it won't work. I use the 2.1.2 Distant Horizon version since it is what works with shaders. I did tho see in the faq that it says replay mod only works with newer versions than 2.2.0.
If this is the issue are there any alternatives where I could have both replay mod, Distant horizon, and shaders on simultaneously?...