Packet too large: size 2684835 is over 8
sky is glitching and long loading time.

Multiverse overworld & DH 2.3.3-b cause disconnect from server
Giant pillar that doesn't update even when I get close

Non-FPS lag in singleplayer modpack while generating LODs
1.20.1
Forge Version 47.4.0
Distant Horizons version 2.3.4-b-dev
(I've just updated from 2.3.3-b and still having the same issues)
Modlist attached as a txt file.
...No shadows for loaded chunks with DH + Bliss Shaders

remove specific chunks from rendering?

LODs issue

Distant Horizons Server-Client connection
DHS LOD import stops after a bit and only resumes after reconnecting to server

Solas shader weird shadow following me around

Weird grid pattern with overdraw permeating from crosshair.

Concerning crash distant horizons big globe
Misspelling in the "High vanilla render distance detected" error message. (DH 2.3.3-b)
shaders not working with neoforge

Insufficient memory during pregeneration
Weird white fog-like none-fog fog stuff on 1.21.6 Fabric

Are the LOD chunks calculations reused to generate the real chunks ?
Advanced options > World Generator > Distance Generator Mode
that is is used to determine :
How complicated the generation should be when generating chunks outside the vanilla render distanceit can be set to :...
LODs appear only without shaders on NeoForge 1.21.1
