Distant Horizons

DH

Distant Horizons

Discord server for the Distant Horizons mod

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C2ME Setup!

do I need to configure c2me on the newset DH version for server pregen? like set those two options to false in the c2me config....

Distant horizons crashing when exiting out of editor in Flashback mod

In the editor, when i try to exit, the game crashes. Isn't flashback compatible?

Invalid Message with Quotes Issue

Not sure why but interesting issue. 1.21.8 with Version 2.3.6-b Where is that Infalid message from? Servers? Translations...
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Is there a mod that generates server chunks client side?

Since there is only Distant Generation on servers WITH Distant Horizon installed I wonder if there are any mods that can download/render chunks for the client. This mod should obviously be client side - Is there something like that?

Close Chunks Don't Render In Time. See Through Map.

Chunks that have already previously been rendered will be see through in the area right past the player render distance. Happens with shaders and without. playing on fabric 1.21.9 server. Both server and client have distant horizons installed. really unpleasant to look at. answer may be in the problem FAQ fix but I wasn't able to fix after testing. Any Idea?
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Whenever I go into an already loaded chunk i see void.

It has a weird fadeout effect also
Solution:
Section 1 and 3
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Blue grass

how do I fix random patches of blue on my grass as pictured: I do have wwoo installed, which i know causes the grid aligned features but afaik doesn't cause the blue, in addition i checked and it's not flowers (turned off the flower blending and it was still there) Version: Latest 1.21.8, server...
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Unable to update LoDs manually in the server when "Enable Real-time Updates" is true.

Here are two videos show behaviors when this setting enabled or not, between the nightly build and 2.3.4. Both mod configures are default and database files were deleted before recording. logs: https://mclo.gs/Qn78Ai1...

Higher resource usage 2.3.5 compared to 2.3.4?

I am experiencing higher GPU/CPU (yes, integrated graphics) temperatures and some stuttering after updating from 2.3.4 to 2.3.5 – is that a known problem or is it just me?

stuttering

oes anyone know why the it stutters like crazy when traversing? I got a pretty beefy pc, and all the fixes in the faq didnt apply, and didnt help.

Chunk gen becomes slow?

At first its like 60cps then after 30 seconds it goes down to 12 cps btw heres my pc specs if it helps Cpu: 13th Gen Intel(R) Core(TM) i7-13700KF Gpu: RX 9070 XT Ram: SPECTRIX D50 DDR4 (3200MHz)...

Server not loading DH

https://mclo.gs/yclLZov [14:06:19] [main/ERROR] [minecraft/AbstractPackResources]: Couldn't load mod/distanthorizons pack metadata: Pack declares support for version newer than 81, but is missing mandatory fields min_format and max_format Mod list is only:...
Solution:
Fixed in the latest nightly build (both server and client)

Rendering Issue? Maybe?idk

NeoForge 1.21.1, Dedicated server. No error messages, No crashes, I was on the DH version right before the latest DH for 1.21.1 No shaders (in fact everything is normal when I use shaders), F3+T doesn't do anything. I can either enable rendering to "fix" the problem or enable rendering and have the problem....
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Lag spikes when crossing chunk borders

Im on 1.21.10 fabric Using the most recent version of DH from CurseForge, I read on the general chat to use the nightly, But I dont see it on the link list...
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fog problems

i have visual effects + installed and when i have it enabled only some chunks have fog and others dont. I want everything in front of me to have some fog so i dont see clear far mountains and close foggy woods
Solution:
ahh i fixed it just a bunch a tweaking
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DH server not sending updated chunks to client

Basically title. The only note I have is that I pregenerated both the chunks and the LODS in a single player world, then moved those files into the server world folder. The LOD files were not moved into the “dh server data” client folder, but isn’t the server supposed to update those when a player joins? Any help is appreciated....
Solution:
Found the answer myself. EnableDistantGeneration was set to "false" in the server config. Both server and client config need the setting set to "true".

Distant Horizons causing chunks to become low resolution.

When moving closer to other chunks, they immediately become as you see in the image.
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Water column not rendering when transparency mode is set to complete [1.21.10]

Post updating from 1.21.8 to 1.21.10, the water column in my drowned farm no longer renders in LODs. It is a 32*128*32 pillar of bubble column water source blocks.
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Glass not rendering, other transparent blocks are

Pretty self explanatory. I looked through the FAQ channels and in-game settings, didn't seem to find anything that would fix it. Beacons / other transparent blocks are rendering just fine, but glass for whatever reason completely disappears. Thanks for the help. 1.21.10 beta fabric build.
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