DH loading vanilla chunks instead of amplified nether chunks.

[Cannot invoke "net.minecraft.class_2487.method_10545(String)" because "tagHeightmaps" is null].
DistantHorizons: couldn't load or make chunk at [[location]].Please try optimizing your world to fix this issue.
error after a player joins the world. It starts with a more verbose error message, then switches to that alone.
This happens both with the other mods I was using (C2ME, Fabric API, Krypton, Lithium) and without (as in that log).
The world is composed of chunks from various other worlds (using MCA Selector), and then was optimized with the vanilla client world optimization feature. That composition is the only thing I know of out of the ordinary here, so I can only assume it doesn't like it for some reason. I don't know what I would do to make DH happy if that's its problem though.
I first noticed that DH was sending my client LODs for chunks it had generated itself rather than for the real chunks that already existed in the world at those locations. I made the following edits to the config file:..."forceLoadExistingChunks": true
in chunky's config file
3. Use chunky's corners
command to set a rectangle around the world (I did it in smaller pieces so they were closer to actual rectangles and chunky didn't have to generate too many new chunks)...Transferring Server Data to Client
DH doesn't match shader fog (complimentary)

DH chunks randomly missing

Constant errors in console when the server is running

Unknown or incomplete command

Weird color shift outside of render distance with shaders

I am having issues with DH not showing the LOD chunks at all.
Black World and everything is being copied?

grass rendering in DH
high cpu temp

Cant run shaders with DH + optifine
Pre-generate to the world border
/worldborder set 20000
, then to pre-generate the LODs to the world border, it would be /dh pregen start 0 0 625
. Assuming the world border origin is 0 0
, the world border would be 10,000 blocks out which equals 625 chunks. Can someone please confirm, thanks ๐Zink on Linux with newest NVIDIA beta drivers (575)

Random Crashes just standing around
Stop DH from generating?
DH AND TERRAIN MOD
I'm confused how these versions works both are 1.20.2 why am I still getting incompatibility?
