tq contains the commands you want to use.


WindowOptions or ViewOptionsgl.TexParameterI I get [libEGL] called unimplemented OpenGL ES API on the output window, and I get an empty window.opts.PreferredDepthBufferBits = 24;
opts.PreferredStencilBufferBits = 8;gl.TexParameterI[libEGL] called unimplemented OpenGL ES API