Material Question
is anyone here specialized in the anti-aliasing methods for unreal engine 5 (5.4.4 ) default is TSR , others are taa,fxaa,msaa
taa/tsr = temporal (frame analized) msaa (with forward shading) is per pixel based,
using msaa is only one way i can avoid the temporal smearing we all loathe (view port is blurry while moving)
with using MSAA and not the defered method, the material setup is rather limited and basic. however i can still get RVTs working however the material options kinda bug out depending on what format you spawn static meshes with those materials (landscapelayer grass not ok, foliage tool ok.... go figure) . anways. question is. the dash material pipeline can this work with MSAA ?
mainly the material blend tool from materials and RVT setup ?...
Reload project Scatters looks different
Hi - when I reload a project, my surface scatters regenerate differently each time. Is there a way to lock it from doing that, so that it stays the same. each time?
I'm buildings separate projects for
I'm buildings separate projects for different kinds of assets to help speed up where I look for assets using DASH. I've deleted some Folders/Collections in UE but DASH seems to still have indexes for those assets. What's the best way to purge those indexes for a project?
Okay. Jumping back into Dash, this time
Okay. Jumping back into Dash, this time doing deep dives into various features. This first post relates to "Surface Scatter". Struggling with a few things here and looking for advice. I've read through the docs on this and watched a few videos. Nothing seems to answer what I am encountering.
1) I'm having trouble keeping the Tools Panel in the viewing area of the screen. It keeps jumping up above, so that it is impossible to access the upper portion of the window. I finally figured out that if I drag the UE window down to the lower part of the screen, it will pop down like it is following it. But as soon as I max the UE window again, it jumps back to the top. I've tried moving it, "X" it and then reopening, and making the Tools Panel smaller. Nothing seems to work. This is very frustrating when needing to access the upper section of the window.
2) I created several (5-6) surface scatters in my level and tried to rename them. But every time I edit one of them (the actors), it immediately changes the name back to "Surface Scatter". Is there any way to tag them so that I know which one is which, and so that it keeps those names after editing?...
Is there a way to remove content tag for
Is there a way to remove content tag for multiple assets in a folder in the content browser? (I can just select them with CTRL one by one but no way to select the first and SHIF+the last)
Physics Floating
Hey folks - any idea why my physics paint is not landing on the floor? It floats above it. I have a feeling it's hitting something invisible because it's not landing on the floor evenly. there are definitely raised areas.
Also, If I could give some feedback on the tool, I would love to be able to vary the size of objects being painted....
ok i broke dash - wiped my computer -
ok i broke dash - wiped my computer - reinstalled windows, installed unreal etc, dash crashes unreal when open, tried deleting polygon flow folders from project still a crashing
Can't get Fab to update dowloaded assets
Can't get Fab to update dowloaded assets, am i missing something? They're added to the project but not to dash in the content browser
Dash for UE education
this might be a stretch but sometimes i wonder if you could fit dash into some form of educational tool to teach people ue
Hi. Every time i open my project the
Hi. Every time i open my project the assests in my dash library load extremely slow. Is this normal?
Tagged assets in a converted project
Thanks, Daniel. So this is getting me closer to having things set up. I was able to find the external projects and add them manually.
However, I now have a new problem I can't hurdle. Sorry for the questions.
I recently created new 5.5 versions of my 5.4 projects. So now the external projects are pointing to the wrong project. Is there a way to change the project associated with the assets? That is, the assets are the same, just in a newer version of the project. ...
Hi. I'm a bit confused with ORT texture
Hi. I'm a bit confused with ORT texture packing. What's the blue chanel in Dash's Foliage ORT texture? I guess red is Opacity, green is Roughness and blue is....?
My projects fab library isn't updating
My projects fab library isn't updating for some reason. I added a new fab material to my project and it doesn't show up in dash's browser even after restarting the project.

Multi select
Quick question. Just updated to 1.9 and love the new content browser additions. Great job! Is there a way to select all assets in a photo so I can bulk add a tag? It looks like I can shift click and right click to batch tag edit, but I don't see a way to easily select all assets or multi-select.
is my dash bugged out. none of my assets
is my dash bugged out. none of my assets have a edit material in the tools panel.
RVT Question
just created blank project. with VT, still doesnt appear to work. it makes black. so unless i can see the material function or plug in this RVT into existing materials manually. .. i dont think it will work.