Distant Horizons

DH

Distant Horizons

Discord server for the Distant Horizons mod

Join

help-me

bug-report

Seeing through the roof in caves

Shaders: Iteration 3.2.0 Specs: 3060 ti, i5-10400f, 16 gb ram Singleplayer...
No description

DH fog generation doesn't seem to be selectable

I'm kinda stumped on this one. I looked over the faq again and didnt see anything I could tell was linked to this. 1.20.1, no mods i can pin down that would conflict afaik Im probably being a bit of a moron here but if anyone has some insight I'd be grateful...

DH Clouds not rendering with shaders?

I'm trying to use the Distant Horizons clouds on 1.21.8 with Complimentary Reimagined on. I have tried setting game clouds off as well as shader clouds off or vanilla. Whenever the settings should apply the Distant Horizons clouds the game doesn't render clouds at all. It works flawlessly without the shader on.

Foliage is grey, any advice?

One thing I've noticed with the LOD system is that foliage at a distance tends to go grayscale. I think I've run into this before and I think I remember there being way to fix that but I cant for the life of me remember how or where. ANd to be clear, I believe this is modded foliage, being leaf blocks and flowers. Is there a way to make these appear as the intended color? Singleplayer, 1.20.1 forge....
Solution:
You can create a resource pack that will add colour to the foliage top texture making it display corretly

Holes in the world when viewed from up high

I get these holes in the world, at what appears to be the edge of LOD. This issues is most noticeable when up high. I've used creative to fly up to make the issue more clear/pronounced. So far, I have tried changing all culling settings to no effects. I have Embeddium and Oculus installed, but am running no shaders....
No description

Any way to get 1.21.9 to work? / How to update 1.21.9 (mod-pack & world) --> 1.21.10 for this mod?

Singleplayer, hardcore, fabric, curseforge, custom mod list within curseforge app. Yes I am aware that 1.21.9 was passed over for a hotfix or something to make 1.21.10 instead, yall are moving on. But is there any way to get this mod to work on 1.21.9? I just recently made my own mod-pack and world on 1.21.9 and want to add this mod to it. If I could update the mod-pack and world to 1.21.10 in order to work with this mod then I would, but there are some issues with that......

Questions about Pregeneration and Clients

Do the below commands only apply when using the /dh pregen command? - /dh config common.generationMode INTERNAL_SERVER - /dh config common.threadPreset I_PAID_FOR_THE_WHOLE_CPU I've pregenerated like 500 chunks around the worldspawn. If players were to go past ...

Help to pre-generate my server

I made a server with better adventures modpack and i also preloaded 10k radius chunks with chunky without dh in tehre trhen removed chunky and add dh and m2me back. now how do i preload lods so ppl can join and instantly see large areas?

Slow Pregeneration with i5-12400 + 32GB RAM

Setup: I'm self hosting a Minecraft server with an i5-12400 and 10GB (32GB total) of RAM allocated to the Server. I have basically nothing running in the background of my computer. I have tectonic and a few structure mods installed. I'm using /dh pregen start minecraft:overworld 0 0 500 to pregenerate chunks and LODs...
No description

Pregen LODs for use on e4mc server.

So im looking to use e4mc to host a server that my friends can play on. I wanted to know how i can set it up so that they can join with the DH mod installed and have any LODs they want already loaded. What does that look like on my end as preparation though? Do i just enter a singleplayer world, pregen all the chunks i want, and then we're good? I just have to open to LAN? or is there more i need to do?

How do I transfer pregenerated chunks/LODs to clients faster?

I've noticed that pregenerated chunks take a little long to send to clients. Is there a way to speed it up?

LODs don't render in renders from replay mod

DH LODs show up in Replay Mod when flying around, but they disappear as soon as I enter the camera. Shaders make no difference.

DH slows down dramatically

My setup: Windows 10 (TS150 E3-1225V6/32GB/1TB SSD) Docker (24GB, full cpu) Crafty4 (min8GB-max12GB) Fabric 1.20.1...
No description

DHS lod generation not working

I just ran dhs pregen start world 24000 24000 1800 and it is not generating chunks at all. (The server software is leaf. I turned off generate new chunks in the settings since I generated all the chunks with chunky.) ``` [18:12:52 INFO]: Generation progress: 0.00% [18:12:52 INFO]: Processed LODs: 0 / 810000 (0.00 CPS) [18:12:52 INFO]: Time elapsed: 10 minutes, 1 second...

game not generating distant chunks

Trying to start a server with the Gravitas2 modpack, which includes DH. I noticed that it was only rendering chunks that I visited and was not generating distant chunks. I Made sure the chunk generation was enabled both client side and server side, It says the mod is running in the F3 menu, I tried pregenerating chunks both through the command and in a single player world, the screenshot is from the single player world, I have read through the FAQs and the server side support wiki but I know I a...
No description

Server crash with DH 2.3.5-b Nightly on NeoForge 21.9.16-beta

I'm trying to setup a fresh NeoForge 1.21.9 server (21.9.16-beta), with the latest nightly DH 2.3.5 build (5a9fdb33). The server starts up fine without any mods, and is fully playable. But if I try to start it up with DH, it crashes before it can finish starting up with the error: java.lang.NoClassDefFoundError: net/minecraft/client/DeltaTracker at java.base/java.net.URLClassLoader.findClass(URLClassLoader.java:445) ~[?:?] {}. DH is the only mod installed. I've been looking around here in the discord and on the issues in the repo. I've also tried a few different nightly builds of DH as well as different 21.9.x builds of NeoForge along with a couple different JDKs (all Java 21), but I keep getting this error. Is there something I'm missing, or is this a bug?...

Any way to reduce artifacts and high cpu usage?

Hi guys, I have quite a beefy pc (rtx 5090 & 9950x3d) and followed a guide that seems to be a bit dated (using chunky to pre-render 5000x5000 size) and when I finished the render, there was quite a few artificats and visual bugs. I've VERY new to using mods in minecraft, so assume I know NOTHING, but i've seem people mention Chunky, c2me, and big blobe. What mods do I actually need and what is the best for both compatibility and visuals for a smooth experience? Essentially all I want is to be ab...
No description

Fabric Server Crashing when using DH pregen

Hi Ya'll, I got some information yesterday about pre-generating chunks with the server-side DH mod. So, I installed DH on my fabric server which worked fine. Though, when starting the generation with the /dh command my server freezes completely. I have a decent server, but a bit outdated to be fair.
I run Unraid and my Fabric server in a Crafty Docker. I allocated 6GB ram to the Fabric server and running a i7-4770K cpu....

Updating to 1.21.9/1.21.10

hiya! so im trying to update an instance to the new version of Minecraft (previously on version 1.21.7) with a bunch of mods and save data etc. I know that DH doesn't have a version for 1.21.9 so i tried to remove it so that it would be able to boot run it. however, when i launched it, it crashed before it loaded with exit code 1. After this, i put it into a log reader and it said to remove fastquit, which i did. However i had the same result so i ran it through the log reader again. However this time it told me to remove a mod called smoothboot which i do not have installed in my instance. these are the 2 crash reports 1. mclo.gs/KNk5gN9 2. https://mclo.gs/HRa9Bgj...

Lods disappears and not loading

On the latest nightly build I noticed that whenever I load new lods, they disappear once I got a bit farther, even if you destroy or place blocks. Nothing changes with quality or CPU settings. #help...