Distant Horizons

DH

Distant Horizons

Discord server for the Distant Horizons mod

Join

help-me

bug-report

LODs no longer savning

I'm playing on a server, with client-side use of DH only. It works great, generally. But it has stopped saving my LODs, meaning when I rejoin the server, the LODs close to me are gone, but I can still see old LODs far back where I started travelling.

Fps too low

I admit my pc is a potato. But without distant horizons I easily push to 150 fps, with distant horizons even at low graphics and low cpu load my fps often sip to 20, avg fps is 40 even at a small render distance of 32 chunks of distant horizons. Plz help me improving my fps....
Solution:
i did that, but it didnt worked

chunk generation

i have travelled very far from my base where i first loaded 512 chunks with dh, now that i am very far dh chunks are not loading around me at all anymorem do i have to regenerate 512 chunsk all over again ?

Does anyone know of a mod that adds the ability to ping a location even in LOD chunks?

I'm looking for a mod that adds a BOTW style location ping, that works with DH Fabric 1.20.1 I've been putting together a modpack and would really like the ability to ping a location in LOD chunks. I have JourneyMap installed, and it lets me add waypoints, which will show a beacon off in the distance. But I don't have a way to look at something and ask "what are the co-ords of that thing?" I have tried the mod Ping Wheel, but it won't load anything outside of the rendered chunks. ...

Is there already a beta for DH 1.21.9?

I found one on 9minecraft.net but mc just crashes on startup when i try to use it.

1.21.8 my shi buggin fam, missing chunks, things fading out of existence, idk what to do

my distant horizons has worked perfectly and now i log in and have all these problems. here are photos hopefully someone can help
No description

1.21.9 Neoforge Crash on load

I am trying the new version of Distant Horizons for 1.21.9 with NeoForge 21.9.14 (Beta). Everytime I try to load a world my game crashes. Here is my log: https://mclo.gs/aS78InC...
Solution:
Try it now. It Should be fixed in the latest nightly build....

c2me and DH crash the server on start up.

Starting up DH with C2ME in the server crashes it instantly but having them run individually works just fine!

extra loaded chunks while using replay mod

when i record some footage using replay mod, it will only take the same chunks as i had put in my render distance. so if i put 16 in the settings, the replay file should also have 16 chunks of render distance. but i noticed that sometimes it becomes bigger and can load like 32 chunks when i pu the render distance on 16. i want to make this into something normal, instead of it happening on its own

hello, my game looks like this with shaders and it only does this when i alt+tab, how do i fix it?

hello, my game looks like this with shaders and it only does this when i alt+tab, how do i fix it? this gets fixed after changing a setting in the distant horizons settings (essentially reloading it), but i dont feel like doing that every single time i alt tab...
Solution:
but yeah used to happen with all shaders
No description

DH server pregen

I bought a server to pregenerate chunks full save and play with friends, Is it more worth to use my own pc with access to all my threads or will 3 threads be significantly slower to pregenerate full chunks on the paid server?...

world size question

Does anyone know the estimated file size of a pre gened world (of like 70k blocks radius) with terralith/tectonic and DH would be ?

how to pregenerate terrain and not lods with neoforge 1.21.1

what would be the recommended mod to pregen terrain with distance horizons?
Solution:
Remove DH, run chunky, add DH back.

Transparent terrain

terrain far from me is transparent and its looking terrible
No description

DH Terrain is different than actual terrain

As an example, if I see a mountain in the distance with DH, that mountain will disappear when I'm close enough for it to be rendered by vanilla. I'm pretty sure this is because I forgot to enable Tectonic one time while I was playing my world, so the DH terrain is vanilla and the actual terrain (generated as I get close to it) is the tectonic terrain it should be. Is there any way to completely delete all of DH's part of the world and completely re-generate / sync it with vanilla again?

Screen entirely black when joining server

I am on fabric 1.21.1, joining singleplayer worlds works fine, other servers are okay, but I have started a modded aternos server and I cannot find out where the incompatible mods are. Upon joining the server, my whole PC's screen is black, I can still walk around and play the game and hear things, but everything is black, even the menu. Uninstalling DH seems to fix the issue. Here is my mod list:...

tanking fps by around 1/3

distant horizons is kinda advertised as not affecting performance, not much at least without dh and without shaders at 16 chunks its roughly 600 fps average 10 chunks distant horizons 128 high tanks it to 300 with shaders i get roughly 80-90 without dh but with it i get tanked to around 50, and this is with photon a very well performing shader...
Solution:
As long as your quality preset is not too high, you won’t see a big performance difference when increasing DH RD though

fake chunks loading instead of real chunks from the world

fake chunks (not from my single player world) are being loaded before the real chunks. Ive tried loading it in manually since i was using chunky, but the issue still remains. current mods that might affect dh: chunky, noisium, xaero's minimap/worldmap other mods: basic performance mods like sodium, lithium, entity culling, etc...

DH for 1.21.9 Fabric - any updates?

Please excuse my ignorance. As i understand it, the DH developers are waiting for an updated Fabric rendering API. Has it been updated and is there any estimated timeline for DH on fabric 1.21.9? Thank you for understanding my lack of understanding....