The problem of overlaying decals
Trying to remove line on asphalt textures

Can't make replacing Power Shards in all recipes and schematics (with exceptions) work
why does the mod lie, i can't upload a new version of my mod

I just finished my first building. Feedback?

Is it possible to stack normal decals?

Game crashes trying to load Engine plugin as mod when compiled via Alpakit
Anyone know why im getting this error
LogInit: Display: LogAccessTransformers: Error: Could not resolve property for BlueprintReadWrite /Script/FactoryGame.FGSchematicManager:mAvailableSchematics requested by MAMTips: Could not find property /Script/FactoryGame.FGSchematicManager:mAvailableSchematics
LogInit: Display: LogAccessTransformers: Error: Could not resolve property for BlueprintReadWrite /Script/FactoryGame.FGSchematicManager:mAvailableSchematics requested by MAMTips: Could not find property /Script/FactoryGame.FGSchematicManager:mAvailableSchematics
interactable buildable widget not working
Can't find AlienGlow material

Unused friend access transformer error
error : Unused friend access transformer AFGHoverpack -> FNoHoverPackDriftModule requested by NoHoverPackDrift
when trying to build but I'm certain it is in use. I'm also sure the spellings are correct. I don't know what else to try.Pack
. Does this really need to be case-sensitive?Configuring Overclock Widget for custom manufacturing UI
Belt Speed Test

Is building dynamic programmaticly created blueprints possible?
Can't generate VS files when installing NogsBPs
Hypertube - junctions and branches
Where can I find the code for the weapons, specifically functionality
How do i get the fuel item for a generator
/Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level:PersistentLevel.Build_GeneratorRad_C_2147469156.FuelInventory | FuelInventory
. I would also like to know if there is a less "taxing" method, like an event that fires when a different fuel is inputted.
My end goal is to make a buildable that changes power output based on the fuel type, but im taking it one step at a time.
i also have no idea how to code c++. (if c++ is like python, then i know some python)...Get Current Fuel Class
as generators have 1 slot for fuel and 1 slot for "supplemental" i.e. water
Help with Custom Vehicles...
Adding smoke emitter on object