Can't generate VS files when installing NogsBPs
Hypertube - junctions and branches
Where can I find the code for the weapons, specifically functionality
How do i get the fuel item for a generator
/Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level:PersistentLevel.Build_GeneratorRad_C_2147469156.FuelInventory | FuelInventory. I would also like to know if there is a less "taxing" method, like an event that fires when a different fuel is inputted.
My end goal is to make a buildable that changes power output based on the fuel type, but im taking it one step at a time.
i also have no idea how to code c++. (if c++ is like python, then i know some python)...Get Current Fuel Class as generators have 1 slot for fuel and 1 slot for "supplemental" i.e. water
Help with Custom Vehicles...
Adding smoke emitter on object
Trying to export a model into Blender

FGRecipeManager::GetAllRecipes() always returns empty array for clients

Crash when hooking player inventory widget appearing on the main menu
Request to Become a Mod Developer
Thank you!...
My mod Multipurpose Generator not working in 1.1 only on server and multiplayer
Extracting full source code
the game always crash when people are building Splitters
Wwise build error
Help Packaging The Example Mod
Bug with ResearchTree, Node with multiple parents is Unavailable
Cannot Buid With Alpakit
alpakitinvalidcopydestination triggered by @Co5teL...ToDo List Assistance
UFGShoppingListComponent and GetShoppingListObjects, experiments haven't netting anything, but that doesn't mean I was doing it right either.
setToDoList has no noticable action taken, and I did check the AWESOME Shop just in case....
Weird glitches in 1.1 unreal editor

Can't get ContentLib RecipePatches to work